First update


In this first prototype of the game, I tested the robot's movement and wheel rotations. Still needs a bit of work on the force that the hinge joints are applying to keep the car from rotating when accelerating.

New updated models for the cars, it is simple but it works dynamically with other pieces. I can try to improve those in the future. I added a few new attack types. I had a bug with the rotation of the wheels but I got it fixed and it works on any type and shape of the car!

In this video, I want to share a few bugs and fixes with the fluid force of the acid and the spike hammer. Also, I added damage to each piece; they get unattached after breaking. I'm working on creating the arena prefabs so that I can start making cool levels. 


In the next update, I'll be creating a few more parts for the arena to make it more dynamic and work on a few different levels and robots to experiment with.

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