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Test it out here: https://soueuroya.github.io/LockpickingWebgl/

In another personal project, I made a small semi-realistic lockpicking minigame.

My main goal was to keep the puzzle and game as realistic as possible.

The mechanic makes use of the pick to poke the pins up. To simulate the pressure and rotation precision I made the green and red markers for timing.

In the future, I will be adding the pressure pin and binding its movement with the S key and right-click. For this, I need to split the chamber model in half to show the rotation.

You can find the Asset Store page here:
assetstore.unity.com/packages/templates/systems/lockpicking-minigame-221217

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Click download now to get access to the following files:

Lockpicking Minigame Build.7z 25 MB
Lockpicking Minigame Build.rar 29 MB

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